The BF2142 update has been released! Thanks to El Hefe for the heads up. Here's the list of changes from DICE -
The 1.25 update is here!
Greetings!
The 1.25 update is here and we wanted to say “Thank You” to all the
players who visited the Beta servers and Forums to play and talk about
the changes. Thanks to everyone who flew gunships, spammed APMs, and
fired the SAAW at those gunships and transports so this update can
continue the trend of improving the Battlefield for everyone’s
enjoyment. Here is the final change list for 1.25 which will be
available starting at 5pm CET / 4pm GMT / 11am EST / 8am PST:
Fixed PAC Titan geometry exploit: Players may no longer sink into the
hull of the PAC titan to freely attack defenders, consoles and the
core.
Fixed EU Titan geometry exploit: Players may no longer sink into the
hull of the EU Titan to freely attack defenders, consoles and the core.
Fixed Squad Leader Drone bug: The spawn placement of the SL drone has
been raised to prevent instances where the drone would kill the Squad
Leader.
APM Tuning: The detection radius for Anti-Personnel Mines has been
reduced. Players will need to walk much closer to APMs in order to set
them off. The blast radius of the APM has also been decreased.
Fixed radar grenade bug: The bug which caused the radar grenade to sometimes not appear on players’ mini-map has been fixed.
Fixed Bridge at Remagen Exploit: Players will no longer be able to move inside the west facing slope on the bridge.
Moding addition: Editing for ‘Physics. AirDensityZeroAtHeight’ has been added.
Moding addition: The command ‘object.listObjectsofTemplate’ has been re-added to the rcon_invoke command list.
Improved SAAW missile tracking: The SAAW will now consistently track
all airborne targets. The missiles still require visual lock to be
maintained in order to seek targets.
Improved Gunship missile tracking: The Gunship missiles will now
correctly track all other airborne targets. Please note that the
missile behavior when fired at ground targets is unchanged
Improved Gunship Gunner Cannon: The projectile speed and damage for the
gunner position cannon has been increased for both gunships.
Static AA missile tracking improvement: The EMP missiles fired from the
static AA has been improved to properly track when locked on to enemy
ships.
Static AA Missile lock on range decreased: The range which static AA
may lock onto ships has been reduced to allow ships ‘spaces of safety’
around the maps.
Fixed Gunship and Transport Ship Active Defense: A tail section for
each of these ships was not properly covered by active defense. This
has been corrected to fully protect all ships. Please note that the
visual effect for active defense has not changed.
Gunship TV Missile Adjustment: Damage for Gunship TV guided missiles has been slightly increased
Fixed fence exploit: Bullet deviation has been added to all fences to
prevent a game play exploit. Please note that players behind fences
will be more difficult to hit at medium-long ranges due to this change
Duplicate CD- Key issue: Changes to the CD key check to help prevent
issues where players receive a duplicate cd-key error when joining
servers.
LMG Adjustments: The Bianchi and Shuko have been normalized in their settling rates to correct a minor imbalance.
Automatic Drone adjustment: Health points for the Sentry Gun, Accipiter and Otus drones have been reduced.
Sentry Gun targeting adjustment: Sentry guns will now take slightly
longer to fire on their targets. The sight range for the sentry has
also been slightly reduced.
Fixed Medic Hub bug: Fixed a bug where players would occasionally receive a new medical hub immediately after it was deployed
As we begin to enjoy the warmer days here in Stockholm our sights to
the coming summer and the plans to continue improving Battlefield. One
event we hope to make a regular occurrence for our players is to
‘Challenge DICE’. So far we have met two excellent teams on the 2142
Battlefield. If you and 9 other friends want to take on DICE then head
over to the EA forums and declare yourself!
Also keep your knife sharp as another DICE Dog Tag event is on the horizon.
See you on the server!
Posted on Tuesday, April 24 @ 16:00:33 CDT by Centurion